In your browser · no sign-up
Nine card and board games, built the way they are played at a table: the complete rules, the real card art, and an opponent that learned the game by playing it a few million times.
Haggis
Play
What every deckades game ships with
Networks taught by self-play, exported to ONNX and run on your own machine. Not scripted difficulty levels.
Each game is implemented complete, awkward edge cases included, so a player who knows it finds the game they know.
No account, no download, no launcher. Open the page, take a seat, and the game deals.
Pick your game
Climbing games and trick-takers, a drafting market, a deduction puzzle and a co-op. Choose one to read what it is, who you play against, and how many can sit down.
How the opponent is built
Each game's rules are written once, in Python. An agent then learns them the only honest way, by playing itself millions of hands deep, and the finished network is exported to ONNX and run inside your browser, with nothing sent anywhere.
A model only ships if it beats the one it replaces over a measured run, not because it looked promising on a graph. And where a trained network could not beat the hand-written opponent, the hand-written one shipped instead. That is the whole standard: the opponent has to be worth sitting down with.
The table
One lit table, many games. Each is a complete implementation with its own art, its own board and its own opponent. Go straight in.
Sit down
Nothing to sign, nothing to install, nothing to pay. Pick a seat and the cards come out. If a rule plays wrong, or there is a game you would like to find here, write. Every report gets read.
Write to deckades kontakt@deckades.deStart with the featured hand
Play Haggis